//==============================================================================
// Hypaspist_anim.txt
//==============================================================================

import Greek_Sword_anim.txt

//==============================================================================
define Head
{
   set hotspot
   {
      version
      {
            Visual Infantry G Hoplite Head Standard
            ReplaceTexture Infantry G Hoplite Head Standard/infantry n bondi head Iron
      }
   }
}
//==============================================================================
define Sword
{
   set hotspot
   {
      version
      {
			Visual Attachments N Sword Iron
      }
   }
}
//==============================================================================
define Shield
{
   set hotspot
   {
      version
      {
            Visual Attachments Beta N Shield Cav Iron
Replacetexture Attachments N Shield Cav Iron Map/Attachments Beta N Shield Archer Iron Map
      }
   }
}

//==============================================================================

define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
	   set hotspot
	   {
	      version
	      {
				Visual Infantry Beta G Hypaspist_IdleA
				ReplaceTexture Infantry G Myrmidon Iron/infantry n bondi iron
				connect RightHand Sword hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}



//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry Beta G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Myrmidon Iron/infantry n bondi iron
				connect RightHand Sword hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry Beta G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Myrmidon Iron/infantry n bondi iron
				connect RightHand Sword hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
         }
			version
         {
				Visual Infantry Beta G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Myrmidon Iron/infantry n bondi iron
				connect RightHand Sword hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry Beta G Hypaspist_DeathA
				ReplaceTexture Infantry G Myrmidon Iron/infantry n bondi iron
				connect RightHand Sword hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
	   set hotspot
	   {
	      version
	      {
				Visual Infantry Beta G Hypaspist_boredA
				ReplaceTexture Infantry G Myrmidon Iron/infantry n bondi iron
				connect RightHand Sword hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry Beta G Hypaspist_FlailA
				ReplaceTexture Infantry G Myrmidon Iron/infantry n bondi iron
				connect RightHand Sword hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Build
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer Beta E Peltast_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n bondi iron
				connect Righthand Hammer Hotspot
				connect LeftForearm Shield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint Sword Hotspot
				
         }
      }
   }
}

